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Application of the Virtual Instrumentation Technique Based on DirectX in Flight Simulation
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V32;TP391.9

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    Abstract:

    Using the Z buffer arithmetic and double buffer technique of DirectX, an all-purpose, exoteric platform of Virtual Instrumentation is built by multi-layered, real-time rotating and zooming sprite in this paper. And it is applied in the flight data process. The practical application demonstrates that the proposed technique can be used to realize all-purpose Cabin-simulation.

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  • Received:
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  • Online: November 17,2015
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